Feedback
Hailey:
Shot 2 effect: Freeze frame in movement, make the movement combine + smoother
More dramatic change in lighting during transition shots - match stage
Try out different flares
Track shot 2 for pattern
Luke:
Cleanup - carpet seam, dust, floor scuffs
Shot 5: Audience too bright
Shot 1: Rim light on cg shoes
Shot 1: Bounce light coming from led volume
Billy:
Shot 5: Thought lighting from flares would be key light, but looks like key light is from the left
Kyle:
Last shot needs most work and is priority
Shouldn't be able to see detail in crowd at all
Show more of shoes, less leg
Logo larger
To Do
Team Overall:
Shot 1:
Lighting - address bounce light off of wall (JS)
Rim light on cg shoes
Shot 2:
Lighting impacts transition (JS)
Add momentum to effect (KN)
Increase sparkles (KN)
Defocus effect (KN)
Roto shoes + skirt (KN, JS)
Track plate and match effect (KN)
Add curtain effect to 3D model for ground interaction (TX, JL, JS, KN)
Shot 3:
New curtain effect (TX, JL, JS)
Reshoot?
Shot 5:
Detail in crowd (TX, JS, YE)
Center on shoes (JS)
Logo (JS)
Cleanup plates
White balance / color consistency (JS, BJ)
Saturday, March 1st
Defocused effect
Prepared effect comp + roto to pass along to Julian for lighting
Mask + roto for Julian

Thursday, Feb 27th
Spreading effect:
Adjusted color of effect to integrate more with environment
Increased amount of sparkles
Increased speed
Added updated floor created by Julian
Timing + movement comparison
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